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10 Questions with Blink Hydrate—developer of Deadly Heart Gambit

Our latest developer interview spotlights Blink Hydrate, the mind behind Deadly Heart Gambit and other inventive indie titles. From Unity jam projects to upcoming games exploring absurdism and existential dread, their passion shines through.

Xavier: Between Stars trailer reaction and event + 5 star card playthrough

This event was such a joy to play through, but I have my biases as a Xavier main. Please enjoy the event with me!

Zayne – Edge of Continuum Trailer reaction, full playthrough and kindled reactions

Zayne’s myth had me hooked from start to finish: unexpected turns, sizzling tension, and a relationship teetering between distance and desire. Despite its shorter length, the atmosphere and storytelling delivered a ride I won’t forget anytime soon

Interview with FallenCranberry Studio—developers of Lover’s Enigma + Kickstater Affiliation!

Otome lovers, gather round! This week’s dev interview features FallenCranberry Studio, creators of the Singapore-made Lover’s Enigma, now with a newly updated demo and a live Kickstarter.” “Mausberry shares the studio’s origins, inspirations, and the Otome tropes (and corpses?!) players can look forward to.

10 Questions with Young Buffalo—developers of Night Shippers

Young Buffalo Studio, based in Ho Chi Minh City, brings Vietnamese culture to life in Night Shippers, a chaotic co-op comedy horror game full of laughs, teamwork, and urban legend-inspired surprises. My playtest with friends turned into a hilarious, obstacle-filled adventure that kept us on our toes!

The Hungry Ghost Festival presented by South East Asia Game Aesthetic : Day 3 – 10th September 2025

It’s my last day before I’m away, and I hope you enjoyed the games from Day 1 and 2 as much as I did! For Day 3, we’ll be showcasing visual novels and food-themed games—so be sure to tune in at 4pm GMT+8 and 8pm GMT+8!

The Hungry Ghost Festival presented by South East Asia Game Aesthetic : Day 2 – 8th September 2025

Thanks to @SEAGamethetic for hosting—full schedules will be posted on Twitter with updates on Discord. I’ll be live on Sept 8 and 10 from 4–7pm and 8–10pm, showcasing nine games across two segments and starting an hour earlier than originally planned

The Hungry Ghost Festival presented by South East Asia Game Aesthetic : Day 1 – 6th September 2025

Big thanks to @SEAGamethetic for hosting! Over the next three streams, I’ll be facing my fear with some scary-ish games—tune in on Sept 6, 8, and 10, with giveaways marked by key icons, and stay updated via Twitter and Discord.

The Hungry Ghost Games Festival 2025 presented SEA Game Aesthetic | 6-13 September 2025

I’m beyond excited to share that I will be one of the official content creators streaming for The Hungry Ghost Games Festival this year! Presented by SEAGaesthetic. My full festival schedule spans 3 days, 6 streams! With a short break in between to refuel~! Catch me on:DAY 1 SATURDAY 6th Sep 5-7pm, 10-12amDAY 2 MONDAY 8th Sep 4-7pm, 8-10pmDAY 3 WEDNESDAY 10th Sep 4-7pm, 8-10pmTimings […]

10 Questions with Mango Factory — Developers of Kumitantei: Old-School Slaughter

Thrilled to share our latest developer interview with Mango Factory, the team behind Kumitantei: Old-School Slaughter, where Selina and Krittanai dive into the game’s development, inspirations, and challenges. Don’t forget to wishlist the game, try the demo, and follow their updates across Discord, Steam, and social channels!

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