For our 24th developer interview, I am delighted to introduce you to Arcainess! A long-time Henchbunny and the developer of Square: Trial and Error. We got acquainted sometime in 2025 when they reached out to me to try their game, and after playing it, I had many pressing questions about the creation process! With that, […]
Last year during the Hungry Ghost Games Festival, one title in particular intrigued me. That was You Are NOT Bunnygirl by (Just) Jordan. Partially because I am a bunny Vtuber, and partially because the title made me wonder what the game could possibly be about. Our short 30-minute gameplay can be found here! 1. Thank […]
Over the Hungry Ghost Games Festival organised by SEAGamethetic last year, one game that caught my attention was Ghostlore, developed in Singapore! Andrew has kindly accepted an interview with us to tell us more about the inspiration and motivation behind Ghostlore. Thank you for being our 22nd dev interview! 1. Thank you so much for […]
In December 2025, I announced that I would be streaming as an official creator for the Southeast Asian Games Onward Festival—organised by SEAGamethetic featuring games from my region of the world! We dedicated 4 hours to spotlight as many games that reached out as we could. There were so many amazing games to choose from […]
In December 2025, I announced that I would be an official creator for the Choose Wisely Festival that ran for the week of 8th to 15th December. Unfortunately, due to overlapping travel plans, I was unable to stream throughout the festival, so I decided one of the days when I was back to stream all […]
“We’re celebrating our 20th developer interview by revisiting Blood Lily Loop, a standout from the Hungry Ghost Games Festival. Joining us is Sounding Stone, the solo creator behind the Physical Exorcism and Peacemakers series.”
“Two weeks, five Lis, and two lost pities later — here are my real impressions of the new Hearts Ablaze format. Special shoutout to Monotohma for the stunning custom wallpaper we showcased during the playthrough!”
“Playing the Fearbonding demo during the Hungry Ghost Festival was an unhinged, edge-of-your-seat experience. We sat down with Night Asobu, the solo dev behind Fearbonding and Parasite in Love, for a deep dive into their inspirations and process.”
Our latest interview spotlights Bremit Studios, the Singapore-based team behind the upcoming horror game Numinous. Ruth and Yint Oo talk founding stories, paranormal inspiration, design challenges, and the reality of building a game around NS schedules.
On October 23rd we sampled four cozy-to-spooky gems — Exocolonist, ILA, Chicory, and Night in the Woods — each leaving a unique impression. With my controller busted, The Sexy Brutale will have to wait, but these titles offered plenty of heart, charm, and Halloween vibes
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